It is just the beginning, just the beginning of the impossible that reigns over your alliance and the fate of the galaxy. A enemy within your ranks had been against you from the start of the first galaxy wide war, with the allied forces: Centax Alliance and Imperial Confederacy up against the Galactic Space Armada (GSA). It won't be long until you and your alliance suffers unnecessary consequences.
Map name: Forces of Corruption: The Impossible - Betrayal [1-1]
Map ID: ghost killer823-impossible
Map description: Welcome to Forces of Corruption : The Impossible custom series for Plazma Burst 2.
It is near the end of the first galaxy-wide war; With the Centax Alliance and Imperial Confederacy allied forces up against the Galactic Space Armada (GSA) and your victory was soon to come. Unfortunately, your main occupant never realized of corrupt Imperial officials within its ranks. They have tricked high command, your generals, your leaders, into occupation, framed for attempted murder on the confederates commander-in-chief, and had been executed for their undoing (crimes), thus the Centax Alliance had all been declared as traitors to its cause and had must be eliminated. The rest of the Centax Alliance are crippled to their losses and are now on the run from the most powerful faction in ever of galactic time. Our allies hope to rebuild their alliance and form up a future rebellion to stand up against the dreaded actions of the new enemy that had inflicted violence and chaos across the galaxy.
Forces of Corruption : The Impossible - Betrayal [1-1]
It would not be awhile before your former Imperial allies receive orders from high command to turn on you. You had must escape the Imperial-fortified area and run for your life.
Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=g ... impossible
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=ghost%20killer823-impossible
This is part 1 of (?) of Forces of Corruption: The Impossible. Be sure to rate, comment, and send a friend request. Thanks for playing & testing!
New part to Act I has just bee released today!
Map name: Forces of Corruption: The Impossible - Sabotage [1-2]
Map ID: ghost killer823-impossible2
Map description: - A leftover Centax Command Shuttle is located at the forward landing platform on the upper levels of the Imperial base. However, if you attempt to escape now, you will be killed instantly. Two hostile anti-air cannons and laser control systems had must be taken offline before your escape becomes the next priority.
Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=ghost%20killer823-impossible2
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=ghost%20killer823-impossible2
Brief Description: The protagonist is closer to his path to abandoning enemy lines, but before he must successfully finish the escape, he had must take down two anti-air cannons located in the sector, or his getaway becomes impossible.
Forces of Corruption: The Impossible - Breakout, Plan A [1-3]
Map name: Forces of Corruption : The Impossible - Breakout, Plan A [1-3]
Map ID: ghost killer823-impossible3
Map description: - The Anti-Air batteries have been destroyed, however, the laser control systems are still operable and need to be disabled as well. Imperial troops have started tightening their security forces within the upper levels, especially near the command shuttle located at the very top of the structure. The very first step is to reach the laser control center and disable it!
*This is part 3 of (?) of Forces of Corruption : The Impossible. Be sure to rate, comment, or send a friend request. Thanks!
If you had not looked at part I, I highly recommend doing so to uncover the storyline of events.
Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=ghost%20killer823-impossible3
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=ghost%20killer823-impossible3
Brief Description: The anti-air batteries you destroyed in the last chapter, if you already played that one, were not the only threat that denies your escape. You have to disable the laser control center to take down the base's main point defense emplacements all around the inner perimeter.
Map name: Forces of Corruption : The Impossible - Two Fronts [1-4]
Map ID: ghost killer823-impossible4
Map description: - The Imperial base defenses in your sector are down. You are now prompted to make your final efforts to reaching the top of the structure to the shuttle.
However, things may not go according to plan... or the time management. The GSA (Galactic Space Armada) just dropped in from above and are now attacking the Imperial base, deploying troops rapidly in your sector. The invasion will divide Imperial attention away from your presence, so it should be easier. You must use the infighting between the two hostile factions to your advantage and get around them to reach the hangar conduit.
*This is part 4 of (?) of Forces of Corruption : The Impossible. Be sure to rate, comment, and send a friend request. Thanks!*
If you had not looked at part I, I highly recommend doing so to uncover the storyline of events.
Note: The difficulty is automatically set to Hard mode for an epic experience within the level.
Please be sure to turn off music in preparation for PB2 main song once the door opens and the battle begins!
Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=ghost%20killer823-impossible4
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=ghost%20killer823-impossible4
Brief Description: Massive infighting rages on between the Imperial and GSA hostile factions. The player must get around both fronts and reach the hangar conduit before it's overrun by either side.