Raid episode 1-5

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Raid episode 1-5

Postby wreak » 6 June 2017, 20:09

The fifth episode for this series, my votes seem to be a little light this time around. Votes would be much appreciated, and also read the important description close to the very bottom of this post

Raid 1-5



The fifth episode on the series. As you got everyone in the team; you still have more task to do, at the beginning it seems Jolten is going somewhere for no apparent reason and wants to appear more stealthy instead of using someone like wraith.

Here is the map page description
Map description wrote:You would think that having everyone means it's just about end of the story right? Well there is still a lot to go for the team. Jolten seems to be going on a mission for unknown purposes and by himself.


Map ID: wreak-raid 1-5

Map page: http://www.plazmaburst2.com/?s=9&a=&m=wreak-raid%201-5

Map demo: http://www.plazmaburst2.com/?s=2&map=wreak-raid%201-5

Important description:
~ Press E at the very beginning to activate a fast forward feature (more like a easter)
~ The boss will regenerate his health every 10 seconds
~ Sir Caerus (boss) will counter attack your ability if you use it 2+ times.

Be sure to rate this map, if you haven't played this series. Be sure to play episode 1
http://www.plazmaburst2.com/?s=2&map=wreak-raid%201-1

EDIT: Sneak peek for episode 6
Last edited by wreak on 25 July 2017, 03:46, edited 1 time in total.
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Re: Raid episode 1-5

Postby wreak » 2 July 2017, 03:25

Also! episode 6 may come next month and maybe earlier if I can start racking up rates soon.
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Re: Raid episode 1-5

Postby stormforce » 7 July 2017, 01:08

I cant use teleport nades in episode 1
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Re: Raid episode 1-5

Postby wreak » 8 July 2017, 02:40

stormforce wrote:I cant use teleport nades in episode 1

I don't think I put teleport nades in episode 1, if your talking about the rope part I definitely should get to working on that since I never put off something so simple for so long in pb2.
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Re: Raid episode 1-5

Postby GiraRay » 9 July 2017, 22:37

There's a region at the entrance of the base in the first episode. This region is stuck at an error and makes it impossible to continue playing the map.
http://plazmaburst2.com/?s=9&a=&m=giraray-riddle1&id=826345
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Re: Raid episode 1-5

Postby wreak » 10 July 2017, 23:56

GiraRay wrote:There's a region at the entrance of the base in the first episode. This region is stuck at an error and makes it impossible to continue playing the map.

I have a walkthrough, I tried it again but nothing seems to be any problem
https://screencast-o-matic.com/watch/cDhZVvifFh

Could you screenshot it please?
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Re: Raid episode 1-5

Postby GiraRay » 11 July 2017, 10:40

During the Hydra flashback, there is a vehicle which you need to use the teleporter on. I accidentally got my special out and they went on top of the car. I used the teleporter and the car just exploded and killed me.

P.s turns out the bug I mentioned earlier only happens on certain occasions which I cannot find.
http://plazmaburst2.com/?s=9&a=&m=giraray-riddle1&id=826345
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Re: Raid episode 1-5

Postby wreak » 18 July 2017, 22:25

GiraRay wrote:During the Hydra flashback, there is a vehicle which you need to use the teleporter on. I accidentally got my special out and they went on top of the car. I used the teleporter and the car just exploded and killed me.

P.s turns out the bug I mentioned earlier only happens on certain occasions which I cannot find.


I think you are talking about this map
http://www.plazmaburst2.com/?s=2&map=wreak-raid%201-4

Press E to activate the fast forward feature. I gave the vehicle infinite health to avoid exploding all together. It's not suppose to explode when attaching the teleporter.
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Re: Raid episode 1-5

Postby darkstar 1 » 20 July 2017, 17:55

So I played all 5 of the maps, and I must say I'm impressed by the story and the look of the maps, it's absolutely amazing.

However, found some 'bugs', the first one is that the doors used in that generator thing (in raid 1-2) keep killing me, I think the speed of them is a bit too low.
And in the third one the plasma gun disappeared when I used the teleport (didn't happen anymore when I pressed E at the beginning of the map and skipped the story)



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Re: Raid episode 1-5

Postby wreak » 23 July 2017, 17:03

I speed up the movables used in the generators from 999 to 9999999999999

I placed the plasma gun at where you teleport to avoiding the gun teleporting glitch in general

Thank you for rating all of the maps 5. I really need it to create more episode since my LDR is being greedy on how much I need to make maps.
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Re: Raid episode 1-5

Postby Og Mudball » 23 July 2017, 23:25

Great maps i like them all 5 five ill check them out good luck in making more maps

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Re: Raid episode 1-5

Postby stormforce » 23 July 2017, 23:32

In this mission, at the water, it says "Lets look over THEIR"...... it should be "there"
http://prntscr.com/fzdezq
The rope part on Mission 1 is quite difficult..... I was tilted
There is no explanantion as to why there's a cavern of acid with some ropes. Should the guards that were eliminated not be using some sort of bridge or teleport?
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Re: Raid episode 1-5

Postby wreak » 25 July 2017, 18:20

Sneak peek for episode 6
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Re: Raid episode 1-5

Postby JayaRaya » 30 July 2017, 12:50

I enjoy all the 5 episodes, looking forward for episode 6 of your SP series.
"Always repent and rectify any mistakes that you have been done."


Spoiler: Show More
https://www.youtube.com/watch?v=1OMD_LSELAM
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Re: Raid episode 1-5

Postby wreak » 8 August 2017, 22:14

JayaRaya wrote:I enjoy all the 5 episodes, looking forward for episode 6 of your SP series.

All I can say is episode 6 is going to be a little bit different in terms of battling someone. And I'm glad you liked it! ^^
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Re: Raid episode 1-5

Postby Dandamage » 4 December 2017, 15:49

There are some bits with pushers that make you lose stability and they are really annoying because sometimes you struggle to leave. It takes a considerable amount of time to go all the way from beginning to the end with the boss fight, which is also really annoying since it is one of the few parts you can actually fight in the entire map and you are interrupted by a long unskippable dialogue. At the boss fight, when I "killed" the boss he continued attacking me, and the mission fails when I kill him. Same goes for the guy at the elevator sometimes.

I did like the sound effects and some of the mechanics like the health upgrade and the powers, but overall, I didn't like the map.
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Re: Raid episode 1-5

Postby wreak » 12 December 2017, 01:02

Where did the pushers cause you trouble anyways? You are not suppose to kill the guard at the elevator, he will have a text that appears when you have done enough damage. This is a series map so some of the episodes don't have much fighting and mostly dialogue for people who are into the storyline, But I have already added more combat on the other episodes including episode 6.

Lastly I made walkthrough a long while ago showing no bugs even after multiple runs (only one run shown)
https://screencast-o-matic.com/watch/cbllcI2mmc

This video was a experimental run, this was when the map was not published yet but still showing clean of all bugs except the boss one
https://screencast-o-matic.com/watch/cDl3q7Qu35
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Re: Raid episode 1-5

Postby Dandamage » 12 December 2017, 18:15

I don't feel like you even read my post. I took away all his health and it said to stop shooting him, but he kept shooting me. Am I supposed to dodge his bullets as we talk? I actually found this bug 3 out of 5 playthroughs.
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