Let's imagine a map where the entire map consist of a Sniper and a Defibrillator. (Slot 4 and 6)
Step 1. Put an engine mark and change the modificator to:
Define how many weapons can be randomly given to player in DM/TDM modes during respawn
Step 2. Set the parameter to:
How many guns you want the player to spawn with.
In this case, we want the player to spawn with 2 guns, sniper and a defibrillator.
Step 3. Put another engine mark and change the modificator to:
List of slots that can be randomly given to player in DM/TDM modes during respawn
Step 4. Set the parameter to:
The gun slots you want the player to respawn with. (seperate each slot with a comma.)
In this case, we want the player to respawn with a sniper and a defibrillator. Sniper has a slot of 4, while defibrillator has a slot of 6. So, we set parameter to 4,6.
That's all, with a total of only 2 engine marks. Make sure your map has the guns for the gun respawn mechanic to work.