.:How to Calculate for Weapon Damage (Torso Damage Only):.

Tutorials and guides for Plazma Burst and community features.

.:How to Calculate for Weapon Damage (Torso Damage Only):.

Postby Unfairness » 4 April 2018, 15:02

Its actually quite easy. Took me more than 10 minutes to research.
Unfortunately, I can only come up for the torso damage
And also no upgrades

The calculation isnt really there. So I made this.

Spoiler: Show More
n = projectile power
n * [10 * (n + 1.1)]

For example:
Spoiler: Show More
Assault Rifle CS-RC- Projectile power = 0.7 (No upgrades)

0.7 * [10 * (0.7 + 1.1)] = 12.6

If you look up at the wiki, the answer is the same for the damage for the torso

Another example:
Spoiler: Show More
Pistol CS-Pro- Projectile power = 0.9 (No upgrades)

0.9 * [10 * (0.9 + 1.1)] = 18

If you go to 'darkstar 1- range' and shoot at the torso of the Dummy (With no upgrades, of course), its result will be very similar to the answer

This is be very useful to gun modders, probably you, too.
"Everything and everyone is unfair.
Trust me, you too are unfair."

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