weapons

Tutorials and guides for Plazma Burst and community features.

weapons

Postby mikey schmidt » 14 December 2016, 13:39

PISTOLS

pistol-c01p
    1.strong damage
    2.fast fire rate
    3.quite sluggish accuracy

pistol-cs-pro
    1.moderate damage
    2.good accuracy
    3.slow fire rate

alien rail pistol
    1.weak damage
    2.good fire rate
    3.deacant accuracy
    extra : undodgable projectile

gun_glock(non cannon)
    1.shocking fire rate(needs to reload)
    2.good damage
    3.impressive accuracy

minigun (vechile)
    1.strong damage
    2.better accuray than pistol cs pro
    3.dissapointing fire rate

AUTOMATICS

assault rifle-cs-rc
    1.fast fire rate
    2.good damage
    3.moderate accuracy

assault rifle-co1r
    1.super fast fire rate
    2.bad accuracy
    3.weak damage

alien rifle
    1.slow fire rate
    2.best accuracy
    3.strong damage

minigun 0.2cm co2
    1.super fast fire rate
    2.worst accuracy
    3.weak damage ( stronger than assault rifle co1r)

ray rifle-TCoRR
    1.super fast fire rate
    2.good accuracy (unknown)
    3.deacant damage

gun_m4a1(non cannon)
    1.impressive fire rate (needs to reload)
    2.impressive accuracy
    3.impressive damage(unknown)

SHOTGUNS

shotgun-co1
    1.moderate accuracy
    2.moderate fire rate
    3.strong damage

shotgun-cs-DAZ
    1.bad accuracy
    2.moderate fire rate
    3.incredible damage

alien shotgun
    1.best accuracy
    2.fast fire rate
    3.low damage

LONG RANGE

lite railgun
    1.fast fire rate
    2.good accuracy
    3.deacant damage

sniper rifle-cs-yippekiyay
    1.slow fire rate
    2.best accuracy
    3.strong damage

heavy railgun
    1.slow fire rate
    2.good accuracy
    3.incredible damage

EXPLOSIVES

rocket launcher-cs-libtro
    1.strong damage
    2.good accuracy (level 3)
    3.deacant fire rate

gernade launcher cs-spam-them-baby
    1.strong damage (level 3)
    2.impressive fire rate but obselete in multi player (level 3)
    3.bad accuracy

grenade c01 c00n(throwable)
    1.incredible blast damage
    2.good accuracy (but affected by gravity)
    3.fire rate depends on player

hound walker cannon (vechile)
    1.incredible damage (lvl3)
    2.impressive accuracy
    3.impressive fire rate

gernade launcher(vechile)
    1.fast fire rate ( somewhat slower than basic version)
    2.good accuracy ( but affected by gravity
    3.moderate damage

rocket launcher ( vechile )
    1.low accuracy
    2.moderate accuracy
    3.moderate damage

ENERGY

CS-BNG
    1.massive amount of damage (more with brush damage)
    2.deacant accuracy (level3)
    3.slow fire rate

plasma gun-cs-bloom
    1.fast fire rate
    2.bad accuracy
    3.moderate damage

raygun-co1y
    1.slow fire rate
    2.moderate accuracy
    3.high damage

MISC

drone gun-cs-virus
    1.very slow fire rate
    2.moderate accuracy ( affected by gravty)
    3.moderate damage (not damage per second)

defibilator
    1.weak damage
    2.slow fire rate
    3.good accuray but doesnt go far range
    note : never approach an enemy with this stuff unless your a pro, use it only for healing teamates and when your dying

shield were only to protect
and portnades only to teleport


correct me if im wrong
and go ahead, choose the guns that were suitable for you

note : the damage is not damage per second, they were damage per projectile
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mikey schmidt
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Re: weapons

Postby Civil-Lite » 14 December 2016, 18:01

defibilator
1.weak damage
2.slow fire rate
3.good accuray but doesnt go far range
note : never approach an enemy with this stuff unless your a pro, use it only for healing teamates and when your dying

There is literally no accuracy in that weapon because it more likely acts like a taser at close range, which thats all its good for. But then again there is a reason why people set up gun moderation's on the Level Editors.
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Re: weapons

Postby mikey schmidt » 15 December 2016, 02:41

Civil-Lite wrote:
defibilator
1.weak damage
2.slow fire rate
3.good accuray but doesnt go far range
note : never approach an enemy with this stuff unless your a pro, use it only for healing teamates and when your dying

There is literally no accuracy in that weapon because it more likely acts like a taser at close range, which thats all its good for. But then again there is a reason why people set up gun moderation's on the Level Editors.


oh, whoops, i didn't know that much about defib, sorry. should i edit?

anyway this is only for normal guns
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mikey schmidt
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Re: weapons

Postby Player_PB2 » 20 January 2018, 06:05

we have new guns: Combat Rifle CS-OICW, Star Defender rifle and Star defender Rocket launcher
Combat Rifle:
1. 3 round burst
2. good damage (maybe?)
3. great accuracy

Star Defender Rifle and Rocket Launcher does the same as CS rifle and rocket launcher, except just pixels.....
Wait, how did you find this?
What? you're gonna expect something else?
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