ustopable wrote:Most hated ally
The one whoo keep reviving you under fire i have been revived 5 times in coop under gunfire and the most thing that i hate is that i keep gaining Deaths from it decreasing my k/d r
ustopable wrote:Most hated ally
The one whoo keep reviving you under fire i have been revived 5 times in coop under gunfire and the most thing that i hate is that i keep gaining Deaths from it decreasing my k/d r
I fall under roaming and speed killing as whenever i die i change my path and boost myself by firing gun on my back then jumping so i can arrive at the center immediately then suppress them they will quickly retreat and take cover making it easier for my ally to advance
wreak wrote:Its best to have a quicker communication like this e=enemy gf=gunfire "e gf at 4"
Hikarikaze wrote:wreak wrote:Its best to have a quicker communication like this e=enemy gf=gunfire "e gf at 4"
Good luck trying to explain what each codename and acronym for your 'quicker' communication means to people.
I'm certain nearly everyone *should* know this, but it's better to burst-fire automatic weapons than to completely spray them. You'll land far more accurate shots, and your time-to-kill ratio should fairly be the same (though it'll be slightly higher than with spraying). It's better for long-range engagements because accuracy is key when landing shots in this kind of distance.
It's also nice to know exactly which areas shooting will deal more damage to, e.g knowing that shooting at the head or torso deals more damage than shooting at the legs, etc. You'll gain easier kills and you'll likely have more kills as opposed to aiming lower. Practicing aiming at more critical spots helps, and will eventually become a habit (speaking from personal experience).
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