by Charlie 5 Lives » 5 November 2015, 06:19
@ugive10k
First of, make sure that the player who is on Team A stays in Team A when the round starts. This can be done with a Timer having a value of 0 connected to a trigger that makes sure Player 1 stays in Team A.
When Player 1 dies, it must activate a trigger upon death, which will activate another timer that'll revive the player's current and max HP. This will also change the team with the trigger "Character > Change team of player 'A' to team 'B' ". I will make an open-source map file for this to help, @ugive10k. I'll post it here when I can.