Regen Speed Multiplier Decimal Value

Regen Speed Multiplier Decimal Value

Postby Venemous » 4 February 2018, 21:16

Simple enough bug; Like some of the other trigger actions that have problems with decimal values being entered as their parameters, the action (Gameplay > Set regen speed multiplier value to value A) does not respond to a decimal value being entered into it. For example, if you entered 0.5, you'd expect characters in the map to heal half as fast as normal, but it behaves as if nothing was changed.
MAPMAKER'S TOOLKIT v1.3
Last update: August 27 2018

http://www.plazmaburst2.com/forum/viewtopic.php?f=134&t=21832
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Venemous
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Re: Regen Speed Multiplier Decimal Value

Postby Eric Gurt » 7 February 2018, 01:55

I verified this and it seem to work for me. Make sure you are testing your map in version 1.28 and not the regular one. If problem still happens for your map - maybe you can tell me map ID?
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