Turns out these have 2 parameters. What does the second parameter do?
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Fixer21 wrote:Set variable ''A'' to 1 if it includes variable ''B'', if not then 0. Simple.
GiraRay wrote:Fixer21 wrote:Set variable ''A'' to 1 if it includes variable ''B'', if not then 0. Simple.
"Set value of variable 'A' to 1 if game is in multiplayer and to 0 in else case" Is one example. It's a trigger action that looks at data with a true or false probability. There would be no use for a second parameter.
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