Timer: Launched on start: Yes Max calls: 1 call Delay: 0
Trigger: Enabled: Yes Max calls: 1 call Action 1: Var > Set string-value of variable 'login' to displayed name of player-initiator. Action 2: Interface > Show hint with text 'Greetings, login!'
And it isn't works at all! No variable change, no any trigger executions!
I was put this topic here, cause I don't know, it's a bug or not.
The player indicator is the player that activates the trigger. In your case, a timer activates the trigger and thus, nothing happens except for the text "Greetings, login!" will appear. To fix this, you want to make the player activate it. Since it's launched at the start means that you'll have to make a region where the player spawns and make the region activate the trigger if the player is in it. Because the player spawns immediately in that region, the trigger will be launched at the very start of the game and variable "login" will become the name of the player indicator.