i was making a multiplayer version ( i will stop here until i get more votes )of .:city hunter:..
i put a killing region to kill the glitchy enemies at every round start.
but it didnt work, since i set the delay to 0.
i went back to level editor and set the delay to 30.
the glitchy enemies at round start were very laggy and some of them just wont die by the killing region.
and the ones that were spawning by cloned didnt spawn with guns.