map loading limit

map loading limit

Postby jeff the hacker » 30 March 2017, 02:45

some people can easily load huge maps in their PC/macbook/ubuntu
while most laptop will fail loading after 15 seconds and system will force stop rendering
can eric remove that feature? its really awful in my opinion
im an alien inside

jeff the hacker
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Re: map loading limit

Postby Eric Gurt » 30 March 2017, 09:30

PB2 engine is not optimized to load big maps for longer period of time and relies on maximum Flash Player execution time per frame (which is 15 seconds).

Loading duration depends on size of an area covered by bounding box containing all level walls, as well as on number (and power) of light objects for the most part. You can try to experiment with shadowmap size as well (set it to a higher value by Engine Mark) - it will make shadows blurry but also will increase loading speed in most cases.
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Re: map loading limit

Postby stormforce » 31 March 2017, 01:29

Yes, remember it runs on flash, it may be a little difficult to load big maps with a lot of size.
hi

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Re: map loading limit

Postby jeff the hacker » 31 March 2017, 04:13

well, how about a dowmloadable client for PB2.5?
maybe a unity engine ( the free one atleast )
im an alien inside

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