Alright, so I and LegendaryGashy have found another bug...
It's also a problem with the level editor. If I change the decor model
to Wide Teleport Enabled, then it doesn't matter if I change it to
anything else (even nothing), the light of the teleport will be stuck.
This stays the same even if you restart/there is a new round.
You can try it yourself if you make a decor, make a timer (Activate at start)
that activates a trigger, the trigger sets the decor to Wide
Teleport Enabled, then activates another timer (doesn't activate at start)
that activates another trigger which changes the decor to anything, but
Wide Teleport Enabled, what you will see is that the bottom
part of the decor disappears, but the lights will be stuck.
Fix pls.