Decimal speed movables

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Decimal speed movables

Postby Resi » 13 February 2018, 17:11

When setting movables to use decimal speed such as 0.5 via a trigger, the decimal is completely ignored.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Decimal speed movables

Postby mrblake213 » 14 February 2018, 08:34

I think you can't put decimals on a movable speed.
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Re: Decimal speed movables

Postby Resi » 14 February 2018, 18:43

mrblake213 wrote:I think you can't put decimals on a movable speed.


You can though, just not with triggers.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Decimal speed movables

Postby Eric Gurt » 14 February 2018, 23:13

Should work as intended now. Your message contains 28 characters.
Work it harder
Make it better
Do it faster
Makes us stronger
More than ever hour
After our work is never over.
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