PB2 farlands?

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PB2 farlands?

Postby jeff the hacker » 8 May 2017, 00:38

http://prntscr.com/f5alwx

the futher i travel from my spawnpoint, the walls, the backgrounds, and many other objects will not render properly, when i zoom 25% the walls and backgrounds texture would still look like 100% zoom
the framerate either gets lower or the framerate suddenly go up
i hate everything
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Re: PB2 farlands?

Postby mrblake213 » 8 May 2017, 03:22

It's a known bug where if the map is so big, it occurs.
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Re: PB2 farlands?

Postby Windows 10 » 14 May 2017, 01:17

mrblake213 wrote:It's a known bug where if the map is so big, it occurs.


my friend has a bug like this but diffrent, they added a truckload of background to make caci, after you drive past them, the ground would move strangly
Its a nice reader, but theres nothing on the iPad I look at and say, Oh, I wish Microsoft had done it -Bill Gates
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Re: PB2 farlands?

Postby KARL SERG » 14 May 2017, 08:44

It is more of a limitation of the Game rather than a bug. If a map is too big, it will specifically happen.

Somebody had a map dedicated to this, I presume it was KIRIAKOS or somebody else from the Staff, not sure.
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Re: PB2 farlands?

Postby KIRIAKOS GR96 » 18 May 2017, 17:56

If the map is very long or far from the center of the level editor this happens
i dont know the exact location when this happens, is about 33030(or 3303 pixels away from the center)
i found this randomly while i was working in my train2 map.
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