Skin Editor

Discuss and suggest any update ideas you have for the Plazma Burst series

Skin Editor

Postby Tryzer » 13 March 2018, 09:17

Plazma burst 2 is dieing....players KILL for the 2.5 update......you guys...should add a skin editor that merges 1 skin into different portions like arms,body,head etc...i'm sure plazma burst 2 longs for an update...or many updates if possible...and is 2.5 = 2.50?
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Re: Skin Editor

Postby darkstar 1 » 13 March 2018, 10:21

Tryzer wrote:Plazma burst 2 is dieing....players KILL for the 2.5 update......you guys...should add a skin editor that merges 1 skin into different portions like arms,body,head etc...i'm sure plazma burst 2 longs for an update...or many updates if possible...and is 2.5 = 2.50?

(For everyone who can't read it because of the terrible colour)

PB2 is just updated.
There is no space left in the pb2 files for a skin editor.
Pb2.5 will have a skin editor.



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Re: Skin Editor

Postby Xavi Qo Kezav » 16 March 2018, 01:44

Tryzer wrote:is 2.5 = 2.50?

Yes, 2.5 = 2.50

except when you are dealing with scientific calculations, like moles to liters@STP, or when you are calculating the redshift of a quasar. Then 2.5 could be [2.45,2.55).

Those significant figures may come in handy.
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Re: Skin Editor

Postby VictorSWATxPro MachineUnit » 7 June 2018, 20:35

Awesome. I agree that PB 2.5 needs an Skin Editor!

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Re: Skin Editor

Postby VictorSWATxPro MachineUnit » 8 June 2018, 01:02

silverteen11 wrote:
VictorSWATxPro MachineUnit wrote:Awesome. I agree that PB 2.5 needs an Skin Editor!


Uh, It already has one.


Wah teh fa boi?

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Re: Skin Editor

Postby ditzy » 8 June 2018, 01:20

VictorSWATxPro MachineUnit wrote:
silverteen11 wrote:Uh, It already has one.


Wah teh fa boi?


It was announced quite some time ago that PB2.5 will receive a skin editor.
https://twitter.com/eric_gurt/status/646798848602570752?lang=en

----
In response to the original topic

PB2 does have limited capabilities for creating custom character skins via these trigger actions.



Those trigger actions can be used to create custom skins, like this example below.
Spoiler: Show More
Green player with Proxy head/torso and Adv. Usurpation arms/legs


If you're looking for a more visual skin editor, there are a few community-made ones. They aren't integrated into the ALE, meaning skins you create on those can't be saved in the ALE. However, they're useful (and intended to be for this purpose) for designing custom skins which can then be recreated in the ALE.
Venemous wrote:This tool will allow you to customize the model of each of a character's limbs however you like and see how it looks, immediately. If you're going for a very creative actor style, this will be useful as it will drastically reduce the time it takes to make a change and preview it. I've left out a few models that are very similar, though, to reduce in-game lag and development time.

Links:
http://www.plazmaburst2.com/?s=2&map=venemous-character
http://www.plazmaburst2.com/?s=2&map=ditzy-custom (Shameless plug)

Colour pattern:
http://www.plazmaburst2.com/level_edito ... ttern.html
Colour pattern has to do with the last trigger action in the screenshot above.
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