by lpzimm » 11 December 2017, 05:28
How do you guys view the maps you're making? I personally test/think about my own maps as coop much too often, even when the purpose of arena maps is almost always DM (and I usually make arena maps). Therefore I gear it towards the movement from the sides to the center, instead of from a more chaotic, DM-esque murder-fun-time extravaganza. I've been trying to develop lpzimm-pillar from a much more DM perspective. I'd like to hear some tips for how you guys think of your map from a DM point of view, instead of co-op.