First of all, I'd like to point out that I'm glad this is getting traction, even if not as fast as other issues have been receiving support, because this system has existed for far too long in its current iteration and in light of recent events regarding the enemies list, it was only fair that this issue was also brought up in the same time frame as the enemies list issue. However, I don't want this feature to removed simply because I alone don't like it; I want it to be removed by a majority's decision with any ad populum argument having as little as a presence as possible. A feature should only be removed or changed if we, as a community, reach the same consensus, not certain individuals that claim to represent the majority. After all, the community is the one that gets affected the most by any feature introduced for us
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Kazy wrote:As said, best system is to leave the modding part just for the Staff and give the Users the responsibility back to report rulebreaks.
That's worked the best in the past if you keep the stuff with BoZ and abuse mods. out of the case, but the team is good how it is now as from i can see.
As much as I would like this to happen in replacement should the system does get removed, my only concern would be that this method would be underused. I don't have problems with the staff team at the moment so far and I think this current team is decent (even though it could be better but at least it's not worse), but the main problem here is lack of communication between users and the staff, which is what reporting requires in order for anything to get done. Anything that requires an action by a staff to be done requires communication and I feel there's not enough. The communication that does occur is often obscure and unclear, which leans more towards lack of proper communication.
What I personally think is the cause of this is how the staff team is portrayed to the majority. I see the staff as representatives but others may find the team untrustworthy and even hostile, either to the individual or to the whole community. People like this would hesitate to even approach anyone in the staff because of this kind of negative perception and if anyone knows how rumors and opinions work, the two can reach places at frightening distances and speeds. It's a matter of established communication and how well established it is. The BoZ mods and the abusive share of mods are important because they're precedents. The actions done by them have hurt the image of the staff team to me, which some people feel haven't improved because of potential concern that this precedent may in fact repeat itself. As long as that perception exists and the chance is likely to occur, this method will definitely lead to almost nowhere. There'll be almost no communication between the staff and the users. You'd need to do something to rekindle the trust that users have to the staff and that alone is an arduous task
gajacar25 wrote:What I said is only an example of SOMETHING that can be done, doesn't mean it'll work. I feel like removing it would be for the better, mostly because as dems said, this community just can't be trusted with any power. Personally, I would love for there to be user moderation, I've said before that there's times when no one on the staff is online and other users who would be willing are. However, most of them I doubt can be trusted with moderating the chat, especially since a few of them have abused the exclusion system.
My conclusion is that removing it would be for the best, because over a few days I still can't think of a way to make it function well enough to be accepted.
Final note: If you haven't been on the chat or don't use it, don't reply to here.
As much as this system is flawed, I do think an improvement could be made even if the system will still be abused. I understand that Eric designed this system with good intent and for a reason but I feel he simply deployed the system to the wrong demographic. A lot of people that come here are children; most of which still haven't developed a proper sense of morality. Power trips may be fun and edgy to some people but in reality, it hurts innocent users as well on a large scale because the capability to even use the chat is on the line.
If we're going to make changes, we need to outline some conclusions made from the way the system worked before and now, and start from there. I made a few just to start off:
- People simply cannot be trusted with power, regardless of how basic this power is. Abuse comes from the open access of power to all and every individual that accesses the chat, including those with benevolent and especially malicious intent
- The vote is majority based yet there is no incentive to participate, thus no encouragement to vote
- Restrictions placed on certain individuals would create division more than it would alleviate the issue
I made a few basic ideas before I started making this post and felt I should post them here. These are ideas so of course, they will be flawed and imperfect. Since they're flawed, I'll even explain as to why and how they're flawed to really force you to think and consider about these ideas
- Incentivize participation in vote exclusions so people are encouraged more to vote for an exclusion. It would be a fixed rate, e.g 5 karma for every 5 successful exclusions or 10 for every 10 exclusions, etc. The only main issue is that people can simply vote out alternate accounts and farm karma this way, which hopefully the next idea can minimize
- Make votes IP based so only one account per IP can vote. All other accounts linked on the same IP will be unable to vote regardless of karma level. This is only bad if someone, like me for example, has a dynamic IP where their IP changes frequently, or if someone uses a VPN. People with those capabilities can use their alts more freely to cause bias in voting than those with static IPs or those without a VPN. Most VPN IPs are banned, indeed, but that's only most. Some IPs still do work. This flaw is exactly why I wrote that it would minimize the previous issue
- Add a possible filter that, if an invalid reason is entered, will prevent an exclusion vote from being initiated. If someone tries to enter a reason that's blocked or disallowed, the vote will not start until an acceptable reason is entered. People will try to lie and falsely validate exclusions this way, which results in the debate of what defines a truly valid exclusion from an invalid one. Since you can't see the true intent behind the falsely stated intention, there is no way to verify whether the entered reason is legitimate or not. This issue can be solved with surrounding context but reasons are mainly opinion based, so if something may offend one person and they start a vote, there is no set definition or guideline that can be used to counter the opinion of the person starting the vote
About the final note too, I agree. This is an issue that requires research and built upon insight to actually create an opinion on. I reckon most people who have never entered the chat can create a perspective by reading the posts here now though since there's enough content to catch someone up to speed, which is good. I want as many opinions as possible and I don't want certain people to be excluded from the representation of the overall community. It's fair that they deserve a chance to enter this discussion as well
Turtothian wrote:Chat exclusion should just be a trap for newbies.
A newbie wants to exclude a big boi and it says "u cant kick the big bois herrre"
Newbie gets triggered.
This could work lol
tehswordninja wrote:Wish it had never been a thing from the start myself.
When it first was a thing, you could take any amount of karma from anyone, without lowering yours. The fact that this was possible and wasn't held back from the chat until further reviewed/improved upon really astounded me.
Thankfully that ended relatively soon, but overall right up until the current system, there was a lot of abuse of the system.
At this rate, whats left should go. Vote kicks rarely ever go through, the amount of karma needed, even with the whole chat trying to kick someone, is far too high. And I don't see any reason for karma to go up to 100, either.
All in all, I agree fully with this. I've never been much of a fan of the system from the start.
The amount of work that's gone into refining the system into the way it is now plus the fact the moderation system is still present shows that Eric wants the idea to still be in the chat or is at least in favor of it.
I'll admit that the system is designed fairly decently, but it's the users that are the main problem. For its intended purpose, the exclusion system has potential to work successfully but as previously mentioned, so many factors prevent this from happening. Some can be changed while some just happen to be innate and impossible to change. If the system is supposed to stay, then it should be improved so the problems listed here are at least minimized if not taken care of. Removing the whole thing does work out the best in the end, but alternatives do exist. It may be possible that an alternative is favored over removing the system, but this can only happen if those alternatives are explored
artichokecat wrote:I never see the karma system see much use anyway.
If it goes I'm fine.
I like having a counter for how active people are on chat though.
The karma system isn't so much the issue as much as the chat exclusion feature is. The karma system and chat exclusion feature aren't the same thing; exclusions are a component of the karma system
I'll assume that you're in favor with the general idea at least, which I find to be a good thing
Incompetence wrote:everything against the system has already been said so i won't repeat it like 90% of the ppl here but i do agree with the removal idea. I dont think making any changes would do much since there's still a good chance of abuse as with all other features
Note to everyone: read the title first, the chat exclusion feature is not the karma system
I'm glad you included this note, since it's very well needed here
I agree that changes won't do much but it's worth exploring. We as a community may even find a better solution than outright removing the system but of course, if the general consensus is to remove the system, then so be it. I won't contest that decision and will in fact support it