Wishlist for Plazma Burst 2.5!

General Discussion related to the Plazma Burst game series.

Re: Wishlist for Plazma Burst 2.5!

Postby Harry_Dev » 20 October 2018, 14:58

Publish to steam, i want stable 60 fps not -1
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Re: Wishlist for Plazma Burst 2.5!

Postby Incompetence » 20 October 2018, 17:08

Harry_Dev wrote:Publish to steam, i want stable 60 fps not -1

the game being published to steam has no effect on in-game FPS; that would depend on how well the game is optimized and your setup for playing the game
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Re: Wishlist for Plazma Burst 2.5!

Postby civil security light37 » 1 December 2018, 03:28

Eric should add a tactical civil security. Its like a lite one but with jetpacks.
(Cause he's adding jetpacks to pb2 so.)
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Re: Wishlist for Plazma Burst 2.5!

Postby burger king29 » 3 December 2018, 19:03

teamwork sounds cool by that I mean lifting your buddy to a higher place if there's gonna be any sort of co op campaign
or just co op maps this might be handy
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Re: Wishlist for Plazma Burst 2.5!

Postby jiu » 19 December 2018, 21:15

It would be great to fight against the ships of the usurpation and different vehicles for the other factions.

It would be great to see a cinematica that a corvette is destroyed by one of the ships of the usurpation.

who knows, can use it in multiplayer maps and help in battle and fight other ships

:thank: :thank: :thank:
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a helicopter with a machine gun that deploys C.S (the soldiers will help with the different weapons they have in the helicopter)

a usurper ship that is the size of a car and is fast and has shields

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Re: Wishlist for Plazma Burst 2.5!

Postby MLG COOL DOMINIK » 20 December 2018, 23:25

Incompetence wrote:
Harry_Dev wrote:Publish to steam, i want stable 60 fps not -1

the game being published to steam has no effect on in-game FPS; that would depend on how well the game is optimized and your setup for playing the game

and lets not talk about the fact that PB2 fanbase will become TF2 fanbase (toxic fanbase) if it gets published, since the steam community is really toxic/salty
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Re: Wishlist for Plazma Burst 2.5!

Postby jiu » 24 December 2018, 16:22

MLG COOL DOMINIK wrote:
Incompetence wrote:
Harry_Dev wrote:Publish to steam, i want stable 60 fps not -1

the game being published to steam has no effect on in-game FPS; that would depend on how well the game is optimized and your setup for playing the game

and lets not talk about the fact that PB2 fanbase will become TF2 fanbase (toxic fanbase) if it gets published, since the steam community is really toxic/salty



Well, there could be the possibility that many autistic people will appear to destroy the game with their shit

((in his part, the other part of autistic people that give good feedback are not to complain))
((sarcasm)) :P

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Re: Wishlist for Plazma Burst 2.5!

Postby adg155 » 3 January 2019, 14:27

I wish for more scientific, realistic and modern guns.
And a trigger that can change gun name.

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Re: Wishlist for Plazma Burst 2.5!

Postby TheSameN1 » 5 January 2019, 20:11

Сonsideration of action by the client not inluding him ping in relation to other client.
If other (enemy) client shoot, first client will get old action and position and will get damage(perhaps not immediately, given the ping), but will get it if it calculated as damage in other (enemy) client which calculates regarding the old(by ping) position of the character(first client). And calculate shoot and damage to other (enemy) client regarding the old(by ping) position of the character(other (enemy) client) on first client.
Easier to kill somebody.

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My wishlist for PB2.5

Postby ziomke » 22 February 2019, 20:57

My wishlist:

C4 - Since the doors will can be broke, and i think breaking an door with a gun would not make sense.

Custom skins storage - (I guess the skin editor will be for ai players and if not, it will be needed to add) When we will have skin editor, it would be nice if there was something like this - you make an skin > then you save it in the storage > and you can paste it anywhere in your maps (it would apper in LE GUI). In PB2 the only way to copy & paste something is make a map, make the custom skins and copy & paste them to other maps, and it's slower than that idea . It would be most useful in singleplayer maps because there are ai players everywhere.

Customizable weapons - In LE an 'Accesories' would be added in the gun interface (i mean the model, for team, upgrade level) like a scope (you can see further), bigger magazine (you know, more ammo in mag) or even grenade launcher (something like an nerfed grenade launcher CS-SpamThemBaby) to make more variety of weapons and add a limit like 1-3 on various weapons. Also it would be nice if you would can punch someone with your weapon (it would damage a little more than using fists).

Windows - Yeah that operative system...nevermind now serious, it color would be similliar to water or just transparent light blue, as background and in wall, could be destroyed by running at it, puching it 1-3 times or simply shooting it.

Skin Decoration - You could use helmet that would cover the head and could be dropped by 'attacking' an wall with the speed you get damage / falling so high you would get damaged / being near an explosion / getting shooted in the head (the place where helm is not covering), backpack that can make you carry more ammo, custom gloves that can make switch / reload weapons faster, messy skin version with broken visor, bullet holes or mud. Maybe make later a poll with users' custom made skin decorations just like the v1.28 poll? After adding that, Skin Decoration along with Skin Editor will make even more varies of customizable skins in PB2.5 (The helmet will be only in certain characters like helmetless proxy or Lite Hero 6 {The ski mask one})

Shield - Would be carried by an player or placed on ground, would take damage and the 'health' would be customized in level editor, the health system would work same as players but with no health regenaration (when on ground it will remain static like concrete). Also minigun or the lmg would be added on the Shield.

More vehicles - Flying ships, Helicopters, Jeeps, Fighter Planes and make vehicles allow for more than 1 player (except fighter planes) like 1st player will be driver and 2nd shooter or something similliar.

That's all have a nice day :thank: :)
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What are you looking for? Open you eyes! You won't find here anything else...
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Re: Wishlist for Plazma Burst 2.5!

Postby chaos dragon » 23 February 2019, 17:48

.: Level-Editor :.
1.Spikes (if you walk on them it kills you (you can change the damage like acid)
2.Custom sky image
3.Landmine (if you step on it, It will explode)
4.Shield (If you have it, You can protect yourself by using the shield the enemies do a low damage on the shield,Depending how powerful the gun's damage, They can harm you if they are behind you.)
5.Checkpoint (This is the one that should be added because saw maps would be more interesting if there's some checkpoints, Example : If you go to the checkpoint and if you die you will go back in the checkpoint you went.)


.: In-Game :.
1.More gamemodes
2.Censorship improvement (So many swear words are still not censored and some people just bypass it by doing like this Example : f..uck. Just a test okay?)
3.When you created the server, You are the gamemaster
4.If your friend is playing a random map you can join in the map that he/she is playing. (It can be disabled in the profile settings)
5.More bosses in campaign (So the campaign would be more fun.)
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Re: Wishlist for Plazma Burst 2.5!

Postby boom5 » 3 March 2019, 09:31

Easy modding for the modding community.
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Re: Wishlist for Plazma Burst 2.5!

Postby Civil_Boss » 27 April 2019, 00:28

boom5 wrote:Easy modding for the modding community.

Not gonna lie, modding a 2D game isn't all that fun.

Just stick to modding Minecraft.
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Re: Wishlist for Plazma Burst 2.5!

Postby Resi » 27 April 2019, 01:48

Civil_Boss wrote:
boom5 wrote:Easy modding for the modding community.

Not gonna lie, modding a 2D game isn't all that fun.


*cough cough* Starbound, Terraria, Gunpoint, Hotline Miami 2, CS2D...
Last edited by Resi on 27 April 2019, 19:32, edited 1 time in total.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Wishlist for Plazma Burst 2.5!

Postby Incompetence » 27 April 2019, 19:28

a proper melee system with actual downsides/counters would be neat. afaik pb2's melee combat is literally just firing an invisible infinite speed projectile or something similar to that. i'd rather have a system that makes use of hitboxes like fighting games do. i can make a few concepts revolving around it as well to demonstrate how it can work just fine but that'd take time
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Re: Wishlist for Plazma Burst 2.5!

Postby Resi » 27 April 2019, 19:55

Incompetence wrote:a proper melee system with actual downsides/counters would be neat.


Eric could make it in swings with a cooldown instead of just spam. Like in most games with melee combat. The swings could even hit multiple targets and some other things.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Wishlist for Plazma Burst 2.5!

Postby Incompetence » 27 April 2019, 20:36

Resi wrote:
Incompetence wrote:a proper melee system with actual downsides/counters would be neat.


Eric could make it in swings with a cooldown instead of just spam. Like in most games with melee combat. The swings could even hit multiple targets and some other things.

well, yeah that's a simple solution. i still think swings should handle differently then how it is right now since its current implementation can't be countered and is super forgiving. plus with hitboxes, there'd be more control on whether melees in-game can be more aggressive or not which was why i'm more in favor of that. it'll also ideally allow for different melee weapons to be better implemented
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Re: Wishlist for Plazma Burst 2.5!

Postby Resi » 27 April 2019, 21:27

Incompetence wrote:well, yeah that's a simple solution. i still think swings should handle differently then how it is right now since its current implementation can't be countered and is super forgiving. plus with hitboxes, there'd be more control on whether melees in-game can be more aggressive or not which was why i'm more in favor of that. it'll also ideally allow for different melee weapons to be better implemented


Sure thing. Here's hoping melee combat is actually decent.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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