darkstar 1 wrote:There are triggers to change the max bullet life of a gun.
darkstar 1 wrote:There are triggers to change the max bullet life of a gun.
wreak wrote:EDIT: it's actually possible to change the range for just one gun.
wreak wrote:Not that hard. Just make a trigger that very quickly changes the range of the bullet as soon as the gun fires then have a small system that reverts the range back to its normal bullet limit.
Krutz wrote:wreak wrote:Not that hard. Just make a trigger that very quickly changes the range of the bullet as soon as the gun fires then have a small system that reverts the range back to its normal bullet limit.
lol that doesnt fkin work because that doesnt even solve the problem: it affects all ballistic trajectories from all weapons in the map
ustopable wrote:So lets make an example if someone is spamming leads to your direction then you fired your sniper rifle to someone then suddenly all leads hit the sniper and killed it. So extending the life of all bullets within a second could still make some changes between life and death
So if Eric makes the sniper rifle long range then add another downside of that gun other than it can't reload when switched out
wreak wrote:Yes but it doesn't matter since no one will notice it anyways. Even I hardly ever notice the difference and I was the one who tried concept anyways.
Krutz wrote:wreak wrote:Yes but it doesn't matter since no one will notice it anyways. Even I hardly ever notice the difference and I was the one who tried concept anyways.
people not being able to notice a difference isnt the problem
you claimed that you can change the bullet lifetime of a single firearm—which is false—and when asked to prove it to be possible, you failed
to be clear, it is not possible to change the bullet lifetime of a single gun
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