by Dark Reaver » 28 December 2015, 12:45
Balance depends..
Would it be a multiplayer map or a singleplayer one?
If multiplayer, it's simple: Make it 3 vs 5 so the usurpers have an adventage in numbers. Or 6 vs 10, I don't care.
If it's singleplayer, things are more interesting.
However, there are a few things I can suggest:
1) Minor Usurpation Soldier: A very fragile alien unit, is very weak alone but they can compensate it well by their numbers (Like Zerg in StarCraft, yeah).
2)Major Usurpation Soldier: Basically the alien version of a CS-Lite, however a slightly stronger overall. If you want a comparison, look at how well a firebat does against a hydralisk.
3)Advanced Usurpation Soldier: Look at the CS-Heavy, give him some mobility and a sightly less health. I said enough.
4) Usurpation Destroyer: A bit weaker than the ordinary CS-Boss, but hardly ever is alone.
To be honest you can't give them super-advanced weapons. Or you can, but in my opinion it wouldn't be a smart choice as it's really the only advantage the CS has against these creatures. And the vehicles.
I'm also making an SP map which is based on a similar theme and of course I wouldn't like to tell all my 'tricks' before it's released. However, you can PM me anytime for ideas.
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