Koffee wrote:I am really looking forward for that skin editor. It'll surely give players a new way to innovate (or maybe the lack thereof).
KLMJETWORK wrote:Lord Blue Blood wrote:I really like the idea of removing self boost cuz its overused by players these days, i also hope eric creates an uneditable fps frames system.
Eric is adding selfboost though. He is only getting rid of wall-jumping which will be replaced by jetpacks.
MobileBoy wrote:NNC wrote:@maxim12
There's some text above the picture, read it.
@Copy_
From most of players' point of view, it IS an update, just a big one.
Also, "less lag" can't be guaranteed until all the features and stuff are added.
@Tempus
"Don't quite images" rule no longer works? That's sad.
NNC.. I saw you rated some maps 0 out of 5 stars... WHY would you do that then?
KLMJETWORK wrote:I do agree, actually. Both could exist at the same time since there won't be a key conflict or anything.
Tempus wrote:maxim12 wrote:Silent Aurora wrote:
You don't havbe to register on twitter, just thought if you want eric to see your idea, higher probability he will on twiitter but the update ideas section works too.
Well, yes i want to acutaly Eric to see my idea.
How do i send him message to Eric on twitter?
EDIT:
Anyone can tell me what are those red numbers in one of the Eric's screenshots that found in twitter?
http://i.imgur.com/YyOT0aG.jpg
Does it show the amount of damage that i done to him in every shot?
It is damage text. When you hit a player, you will see the damage you did with every shot.
Proof?KLMJETWORK wrote:He is only getting rid of wall-jumping which will be replaced by jetpacks.
MobileBoy wrote:Dude, the problem is the robots has blood holes? Cmon, Eric Gurt.. Make the robot's blood hole look like a shattered metal that will be broken.
Simple as that.PB2 wiki wrote:Note that holes for robots were not implemented yet when this screenshot was taken.[19]
maxim12 wrote:Also what is the point of keeping PB2 if PB2.5 is a remake of PB2 and not a continuation?
I mean eveyone will play only PB2.5, no one will play PB2 as simply as PB2.5 is "Better" than PB2.
pixelbyte wrote:I wonder if eric re-designed the physics engine as well.
Silent Aurora wrote:maxim12 wrote:Also what is the point of keeping PB2 if PB2.5 is a remake of PB2 and not a continuation?
I mean eveyone will play only PB2.5, no one will play PB2 as simply as PB2.5 is "Better" than PB2.
Its better to keep both since some players would want to stay in pb2 for various reasons. But I'm not sure what Eric is planning at the moment in terms of keeping pb2 or not. But I assume he is.
Silent Aurora wrote:Well, its good to have pb2 as a memory since pb2 has been around for 4 years, lets not just remove it. Good memories.
maxim12 wrote:Silent Aurora wrote:Well, its good to have pb2 as a memory since pb2 has been around for 4 years, lets not just remove it. Good memories.
Well, I'll agree with you on this one.
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