The new Hand to Hand combat feature

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The new Hand to Hand combat feature

Postby MI6 AGENT 007 » 14 September 2017, 11:56

So everybody is aware that Eric just made a YT video about the features in 2.5 one of them that caught user's attention was punching and grabbing aka hand to hand combat. I personally think that will be a excellent feature in 2.5 because not we have swords and you can use your bare hands to, probably kicking maybe added since its part of punching a bit. Also my favorite part about it is now you could perform fighting combos, if possible I will use this feature to perform combos and beat the shit out of users. So tell me how will you use this feature and what part you like about it?
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Re: The new Hand to Hand combat feature

Postby ILegacy » 14 September 2017, 12:40

i think this could inspire many new moves tto be created and many more maps for those ceative map makers like how u can change skin of how u want to u r own design in 2.5 well look at thoose xmen maps that mrnat444 made theyll look better like this because hhe can make it look identical to the movie also like the wolverine only had gun 3 and healing now he can make him have like claws cant wait to see pb2.5 updates also the gun 3 he put on the walll do you think it might be spammable using any gun like gun 8 or others

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Re: The new Hand to Hand combat feature

Postby GhostX5 » 14 September 2017, 16:47

Would love to be using this when I ran out of ammo on both weapons, and if this also happened to my enemy, would be engaging in hand-to-hand combat, Praying Mantis technique from Jet Li (If you watch The One, you'll know his fighting techniques). If I get too close to an enemy, I would either punch or throw him/her out of my sight, then use my Shotgun to double the damage.
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Re: The new Hand to Hand combat feature

Postby MI6 AGENT 007 » 14 September 2017, 20:14

GhostX5 wrote:Would love to be using this when I ran out of ammo on both weapons, and if this also happened to my enemy, would be engaging in hand-to-hand combat, Praying Mantis technique from Jet Li (If you watch The One, you'll know his fighting techniques). If I get too close to an enemy, I would either punch or throw him/her out of my sight, then use my Shotgun to double the damage.

Superb Ghostx5 superb I was gonna do a punch+kick+ then if possible an uppercut punch+ punch in midair+kick in midair+ then for the final combo grab and throw them down to finish them off, but well done.
ILegacy wrote:i think this could inspire many new moves tto be created and many more maps for those ceative map makers like how u can change skin of how u want to u r own design in 2.5 well look at thoose xmen maps that mrnat444 made theyll look better like this because hhe can make it look identical to the movie also like the wolverine only had gun 3 and healing now he can make him have like claws cant wait to see pb2.5 updates also the gun 3 he put on the walll do you think it might be spammable using any gun like gun 8 or others

Ok cool but answer my question how would YOU use this feature tho?
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Re: The new Hand to Hand combat feature

Postby wreak » 15 September 2017, 01:59

lmao that is probably the most hood thing eric did. People are going to make boxing maps when this comes out.
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Re: The new Hand to Hand combat feature

Postby Star Fox McCloud » 15 September 2017, 02:00

wreak wrote:lmao that is probably the most hood thing eric did. People are going to make boxing maps when this comes out.


GTA 5 may be made too

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Re: The new Hand to Hand combat feature

Postby MI6 AGENT 007 » 15 September 2017, 03:07

wreak wrote:lmao that is probably the most hood thing eric did. People are going to make boxing maps when this comes out.

Also expect MMA maps if kicking is also included(should be included anyways since it's part of hand to hand combat)
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Re: The new Hand to Hand combat feature

Postby maxim12 » 16 September 2017, 21:47

I like this feature to be honest.
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Re: The new Hand to Hand combat feature

Postby MI6 AGENT 007 » 17 September 2017, 01:53

I suggest Eric make the feature look real I mean we can dodge but where's blocking HTH combat blocking is involved to.
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Re: The new Hand to Hand combat feature

Postby wreak » 17 September 2017, 14:48

MI6 AGENT 007 wrote:I suggest Eric make the feature look real I mean we can dodge but where's blocking HTH combat blocking is involved to.


Nice idea, I think eric should make it to where when you crouch while someone is attempting to punch you. You either dodge or block the punch.
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Re: The new Hand to Hand combat feature

Postby lostmydollar » 17 September 2017, 19:40

Just remember people: do not punch women



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Re: The new Hand to Hand combat feature

Postby STEFANO2008 » 18 September 2017, 01:24

lostmydollar wrote:Just remember people: do not punch women


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Well, I've watched the video and i believe this feature would fit perfectly with the game, also if a weapon (HEAVY) falls on you, you are dead.

(not like PB2 where punches are tickles to the enemy)
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Re: The new Hand to Hand combat feature

Postby AI Robot » 18 September 2017, 01:38

A similar idea I have to this is splashing chemical water into enemies eye so they can't see. and stomping on enemy players (Jump plus crouch).
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Ideas for the HTH combat feature

Postby MI6 AGENT 007 » 18 September 2017, 01:43

AI Robot thats a great disarm Squish players when you get close enough very good any others?
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Re: The new Hand to Hand combat feature

Postby 911 cop slate » 18 September 2017, 01:51

How about a disarm about throwing people off the balcony? Or anything high up and then you can throw that person down? 8)
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Re: The new Hand to Hand combat feature

Postby MI6 AGENT 007 » 18 September 2017, 02:06

You will be able to do that, but my idea is the combo system make the P= punching make the K button = kicking and the left click mouse button for grabbing and boom you got yourself a combo if you put it together, its an idea from Mortal Kombat where combos should be a thing because people use it in real HTH combat
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Re: The new Hand to Hand combat feature

Postby Dr Jekyll » 18 September 2017, 07:19

I would get my Big Boss CQC going and be able to launch a series I had in mind...
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Re: The new Hand to Hand combat feature

Postby MI6 AGENT 007 » 18 September 2017, 20:49

Dr Jekyll wrote:I would get my Big Boss CQC going and be able to launch a series I had in mind...

Any idea for the feature tho?
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Re: The new Hand to Hand combat feature

Postby Dr Jekyll » 18 September 2017, 23:54

Eh, maybe you make far less sound with fists (to the point that enemies don't magically turn around at the last second like they normally do) and perhaps a different animation for attacking an unaware enemy.
Fist based attacks should be able to knock out the enemy first and then kill with repeated hits (or just knock out, I really don't care as long as we get a stun feature)
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Re: The new Hand to Hand combat feature

Postby STEFANO2008 » 19 September 2017, 00:44

MI6 AGENT 007 wrote:You will be able to do that, but my idea is the combo system make the P= punching make the K button = kicking and the left click mouse button for grabbing and boom you got yourself a combo if you put it together, its an idea from Mortal Kombat where combos should be a thing because people use it in real HTH combat


If Eric Gurt makes a menu where you can change controls, its better.

however, many modifications may ruin the HTH feature.

(hope eric makes a menu to change controls because when i wanna change to ray gun "9" or swords "0" i press P)
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